#ifndef DRAWALE_H
#define DRAWABLE_H

#include <iostream>
#include "windows-mac.h"

struct vertex
{
	double x;
	double y;
	double z;
};

class Drawable
{
public:
	Drawable();
	virtual void draw() = 0;
	bool isStatic();
protected:
	bool this_static;
	GLuint list;
};

#endif